#include <stdio.h>
#include "game_entities.h"
#include "Skills/skills.h"

int main()
{
    Skill *fireball = create_skill("火球术", 30, cast_fireball);

    Skill *heal = create_skill("治愈术", 20, cast_heal);

    fireball->cast(fireball);
    heal->cast(heal);

    // 销毁技能
    destroy_skill(fireball);
    destroy_skill(heal);

    printf("hi yxp!\n");
    return 0;
}
